Group Information- Members: 146
- Category: Systems
- Founded: Jun 7, 2005
- Language: English
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Description
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Welcome to the Wushu RPG group, dedicated to Daniel Bayn's highly cinematic Wushu rpg and all its derivatives, including Wire-Fu and Pulp-Fu.
Here you can discuss rules, narrative techniques, archetypes, traits, stunts, backgrounds and actual play.
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Hard Knock Life
My recent fall into Game Madness has lead to the following idea ... Setting Name: Hard Knock Life! Setting Description: Special children living at a school
Posted - Thu Dec 24, 2009 7:03 pm
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goregoyle
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Re: Question about Nemeses
I've used both A and B successfully. A is really needed to prevent the players from getting lucky and taking out the nemesis in one round. And I've given a
Posted - Wed Sep 16, 2009 7:38 pm
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Manu
qidoctor
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Re: Question about Nemeses
Option C is a very good one. Another thing you can do is have the Nemesis create scene problems that need to be solved. So for example, Magneto is being
Posted - Wed Sep 16, 2009 1:43 pm
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Gordon McCormick
midir23
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Question about Nemeses
Well hello then, to those who still receive messages from this group. I guess I'll throw out my question, and see if anyone has thoughts. After reading the
Posted - Wed Sep 16, 2009 1:36 pm
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paidion7
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Re: Hello?
... I'm another lurker, also not sure that I'll be much use either!
Posted - Wed Sep 16, 2009 12:50 pm
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mainly28s
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