On 9/16/05, motherlessgoose <motherlessgoose@...> wrote:
> Alright, since I have pulp-fu and don't really have much knowledge of
> kung fu, would Wire-fu do anything more for me?
Wire-Fu gives you everything you need to run a action movie (American
or Hong Kong) style game. Wire-Fu and Pulp-Fu cover the same basics,
but each has their own area of specialty. Me, I got both, and I have
no regrets. :)
> I was thinking about the rules again...It seems to me that if you
> wanted to have a little bit of a toned down game (ie not as combat
> oriented) you could have more scenes that require one-upmanship. An
> example of this would be a mystery where the players are searching for
> clues, and then at the very end they confront the culprit.
>
> Does Wushu work well in not-so combat intensive games?
Definitely.
Check out this thread on the RPGnet forums, in which the author
discusses running a CSI style investigation game in Wushu:
http://forum.rpg.net/showthread.php?t=208177
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