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Re: [wushurpg] Wushu Supers

> I'm thinking of useing the Wushu System to run a Super-hero game. Does
> anyone have sugestions, direct experiance, etc. for me? All I have is
> the Free Version of the rules, is there anything in any of the other
> downloads that I might need or want to make it work better?

I think you already saw supers-fu on the wiki; if not:
http://wiki.saberpunk.net/pm2/pmwiki.php?n=Wushu.Supers-Fu

Basically, the key to doing ANY genre is enforcing appropriate traits at
character creation, and appropriate details during play. If you want
x-men or avengers-type heroes, "eyebeam blast" or "teleporting" is a good
trait. If you want Justice League power, go for something a bit broader
like "Green Lantern ring" or "Son of Krypton" and let those very broad
traits do a lot in play.

Encourage your players to describe things in comic-book terms if that's
your thing - "I charge towards Diabolical with my big square fist cocked
and ready/ and the next frame shows his head snapped back and my arm
hooked up after the punch."

Try to resist the urge to add fiddly details to the system. I have to
resist this myself, I'm always thinking "and then I'll add the magic point
pool for the sorcerors". Don't put in extra power pools for super powers:
chi is life, luck, energy, blood, willpower, breath, all wrapped into one;
feel free to rename it for the genre, though. If a player wants to have a
power that is intermittent or limited in uses, those are perfectly good
details on his power, and don't require a separate pool to keep track of.

Keep character generation simple; 5,4,3,1 the traits, get a motivation and
a personal conflict for the hero, and go.

--
Daniel McSorley




Tue Sep 20, 2005 11:57 pm

mcsorley314
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Message #122 of 295 |
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I'm thinking of useing the Wushu System to run a Super-hero game. Does anyone have sugestions, direct experiance, etc. for me? All I have is the Free Version...
redwulf25_ci
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Sep 20, 2005
9:48 pm

... Does ... is ... Ok, already found two links Re: what I just asked. Anyone have ideas or sugestions I won't find in the threads that are linked to on this ...
redwulf25_ci
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Sep 20, 2005
9:50 pm

Getting one of the core rules would be helpful in understanding the rules a bit better. I have Pulp-fu. The rules in WushuOpen are essentially the same with...
motherlessgoose
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Sep 21, 2005
2:39 pm

... I think you already saw supers-fu on the wiki; if not: http://wiki.saberpunk.net/pm2/pmwiki.php?n=Wushu.Supers-Fu Basically, the key to doing ANY genre is...
mcsorley@...
mcsorley314
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Sep 20, 2005
11:57 pm

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