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Re: Wushu Supers

Getting one of the core rules would be helpful in understanding the
rules a bit better. I have Pulp-fu. The rules in WushuOpen are
essentially the same with ideas for running a pulp game. But the part
that may be useful to you is the examples. Also the gun-fu, cut-fu,
and car-fu have good examples. I just have Gun-fu and can tell you
that it fits nicely with the open rules. I assume the others do too.

--- In wushurpg@..., "redwulf25_ci" <redwulf25_ci@y...>
wrote:

> Ok, already found two links Re: what I just asked. Anyone have ideas
> or sugestions I won't find in the threads that are linked to on this
> page?






Wed Sep 21, 2005 2:39 pm

motherlessgoose
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Message #123 of 296 |
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I'm thinking of useing the Wushu System to run a Super-hero game. Does anyone have sugestions, direct experiance, etc. for me? All I have is the Free Version...
redwulf25_ci
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Sep 20, 2005
9:48 pm

... Does ... is ... Ok, already found two links Re: what I just asked. Anyone have ideas or sugestions I won't find in the threads that are linked to on this ...
redwulf25_ci
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Sep 20, 2005
9:50 pm

Getting one of the core rules would be helpful in understanding the rules a bit better. I have Pulp-fu. The rules in WushuOpen are essentially the same with...
motherlessgoose
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Sep 21, 2005
2:39 pm

... I think you already saw supers-fu on the wiki; if not: http://wiki.saberpunk.net/pm2/pmwiki.php?n=Wushu.Supers-Fu Basically, the key to doing ANY genre is...
mcsorley@...
mcsorley314
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Sep 20, 2005
11:57 pm

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