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On-the-fly Character Creation   Message List  
Reply | Forward Message #186 of 295 |
In "The Fringe" there is a part, in one of the examples of play, that
goes something like this: "There is nothing about burglary in his
character description, and he wants more than 2 dice, so he spends 2
points to create a new Trait called Burglary (4). He now owes the GM
2 Details to explain his new Trait".

I can't seem to find the rules for this seemingly on-the-fly character
creation anywhere. Did I miss something? Can somebody point be to
where I can find this rules if they exist? I think this is a pretty
cool concept because games can start instantly, with only a quick
decision on character concept.






Mon Jan 23, 2006 6:16 am

yeah_its_bull
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Message #186 of 295 |
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In "The Fringe" there is a part, in one of the examples of play, that goes something like this: "There is nothing about burglary in his character description,...
Everybody calls me Bu...
yeah_its_bull
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Jan 23, 2006
6:17 am

... Well, it's wushu, there are only so many mechanics, so you can probably fill in the details pretty easily. Characters have 6 points to spend on traits at 1...
mcsorley@...
mcsorley314
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Jan 23, 2006
3:37 pm

Daniel's got it, though I wouldn't count those extra Details against their pool limit. I'd handle the chargen stuff separately, since you're providing Details...
reverendbayn
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Jan 24, 2006
1:07 am

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