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Yet another character sheet   Message List  
Reply | Forward Message #194 of 295 |
Re: Yet another character sheet

--- In wushurpg@..., "Nicholas Novitski"
<nicknovitski@g...> wrote:
>
> Hey, Ben! Nice to have you join us.
>
> On 4/7/06, Ben B. Bainton <ben@b...> wrote:
> >
> > As for now, there's space for several weaknesses, as I prefer a system
> > where the players can pick additional weaknesses for extra trait
> > points.
>
>
> I notice that you say you haven't got the chance to run Wushu yet.
Don't
> take this the wrong way, since many people (like me) went through
the same
> phase of mental disconnect at some time or another, but: You don't
actually
> ever need 'more' points. Any one Wushu character can be more
powerful, less
> powerful, or exactly as powerful as any other Wushu character, no matter
> what 'point totals' they have.


I totally agree with you. And, as a GM, I don't really give a rats ass
about what numbers players have written on their sheets. However,
players love juggling numbers. Well, mine do anyway. ;)

Also, I'd like to keep the number of weaknesses flexible. While a few
positive traits might well be enough to portray different aspects of a
character, I feel that limiting characters' weaknesses to one may not
work in all cases... Depending of course on the style and setting and
how specific you want weaknesses to be, etc...

I just like to keep all bases covered, as they say. :) Anyways,
feedback is always welcome.

Ben B.






Sat Apr 8, 2006 11:33 am

benbainton
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Message #194 of 295 |
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Hiya! I'm new here, and I've yet to try Wushu in action, but I must say I like the idea behind it... I've been trying to think of a really cinematic system for...
Ben B. Bainton
benbainton
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Apr 7, 2006
9:56 pm

Hey, Ben! Nice to have you join us. ... I notice that you say you haven't got the chance to run Wushu yet. Don't take this the wrong way, since many people...
Nicholas Novitski
bce23w
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Apr 8, 2006
6:37 am

... Don't ... the same ... actually ... powerful, less ... I totally agree with you. And, as a GM, I don't really give a rats ass about what numbers players...
Ben B. Bainton
benbainton
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Apr 8, 2006
11:34 am

Ha! That'll teach me to make assumptions. Your reasoned response has revealed the ugly arrogance hidden behind my kind words. ... Hmm. Well, I'm glad they...
Nicholas Novitski
bce23w
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Apr 9, 2006
9:08 pm

LoL. Yeah, well, my group's games have always been on the cinematic side, so we've been naturally attracted to rules-light, fast paced systems... We've never...
Ben B. Bainton
benbainton
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Apr 9, 2006
9:41 pm

BTW, I added the sheet to the group's file section. Enjoy. Ben B....
Ben B. Bainton
benbainton
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Apr 9, 2006
9:51 pm

... Rather than merely adding my voice in chorusing agreement to yours, I will quote from Chad Underkoffler's freely available PDQ core rules, which I ...
Nicholas Novitski
bce23w
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Apr 10, 2006
9:47 pm

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