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Reply | Forward Message #204 of 295 |
Re: [wushurpg] TSOY

Hey there. I've read TSOY and played Wushu, so let me toss in my cents.

(BTW, if you're not familiar with The Shadow of Yesterday, it's
CreativeCommons licensed! So you can read the game free online[1], or
check out the free version of the stripped-down, quasigeneric form of
the system [2]. I've read the latter myself.)

I think that TSOY has a number of interesting mechanics. Stuff that I
think is cool:

* There's XP, but most importantly is about *how* you gain XP, i.e. by
hitting on the self-identified Keys that define your character.
(Example: Key of Cowardice, get 1 XP for each time you're cowardly.)
There's also a feature to these keys called buyoff, where you get a
big one-time XP bonus (and strike the Key from your sheet) if you
choose to do something that goes against your Key. (Example:
Buyoff=10XP for standing your ground in a deadly situation.)

* You also have these important resource pools, and the only way to
refresh them is by engaging in some possibly conflict-ridden way with
the other players. (So a social challenge, a mental challenge, a
physical challenge.)

* There are things called "Secrets", but to some extent they're just a
bit like neat powerups that let you do cool things.

* Bringing Down the Pain, which is more or less like going into
bullettime. You break down your action into rounds of conflict, and
the stakes can change in the middle if you've got the advantage (from
"I graze him with my bow" to "I take down him and all his guards").

Beyond that, there's the fudgelike scale of abilities. So which of
these things do you want to port into Wushu? (Or vice versa?)

Here's what I'd do with Keys: If you feel you fulfilled your Key in a
round, you can bank 1 Held Die into that key, storing up a max of 3
Held Dice in each one (that you can unleash for a bigger bonus, or
even hand out to others as a bonus). For a buyoff, you can scratch off
the key and get a one-time boost of 5 Held Dice to use however, but
they're only usable in the context of this conflict. Finally, you can
buy new Keys for 1 Chi each.

-d

[1] http://www.anvilwerks.com/?The-Shadow-of-Yesterday
[2] http://www.anvilwerks.com/src/tsoy2/solar_system.html



Mon Jun 5, 2006 10:42 pm

locke61dv
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Message #204 of 295 |
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Hi all, This is my first time posting here, but some of you may know me as "travis" on RPGnet. I'm printing as much of the Wushu resources that I can find...
Travis
tensider
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May 25, 2006
5:05 pm

My copies weren't formatted for the screen, but for landscaped letter- sized paper. I simply set the gutter an bit higher on one edge for the hole-punch and...
John
longspeak_te...
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May 25, 2006
8:24 pm

Hi John, Two questions on your solution: 1) Did that create portrait-oriented pages, or did you have landscape pages with a larger gutter on the left side? I'm...
Travis
tensider
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May 25, 2006
9:43 pm

No, the pages were already formatted for landscape, and I printed them landscape. I can't remember how I moved it (Maybe I just shrunk it a little), but I...
John
longspeak_te...
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May 27, 2006
7:31 pm

First off, I realize that many people think Wushu is just fine the way it is. For those that don't however, how do you think it would be blending together...
Christopher Fletcher
gwyddion0
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Jun 5, 2006
3:22 pm

Hey there. I've read TSOY and played Wushu, so let me toss in my cents. (BTW, if you're not familiar with The Shadow of Yesterday, it's CreativeCommons...
Dev Purkayastha
locke61dv
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Jun 5, 2006
11:00 pm

... Hi Dev, same here, same here ;) ... Sounds pretty interesting, but would increase bookkeeping -- not much, though. How would you handle the Keys exactly?...
norbertgmatausch
norbertgmata...
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Jun 23, 2006
11:27 pm

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