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My current system involves an xp system...

Every game played with a character earns them two xp.  These xp can be spent in the following ways -

1) One point gives an automatic success on any dice roll in addition to any dice rolled.
2) Eight points gives a stat boost of one - no more than two stats above five.  (characters start with five stats at 3-4)
3) Five points gives a Descriptor.  Descriptors are mini-stats; "fast" "stealthy" "good-looking" - every point in a Descriptor gives an automatic bonus dice in any action involving it.

So no massive change to the system, and advancement would take a while.  But it keeps my xp-hungry players happy.

G



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Fri Nov 10, 2006 2:44 pm

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My current system involves an xp system...Every game played with a character earns them two xp. These xp can be spent in the following ways -1) One point...
Grant Howitt
da_ropes
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Nov 10, 2006
2:49 pm

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