I've been tossing this around in my head for a few days now. I think
WUSHU could be quickly and easily adapted to run Professional
Wrestling. Rename Chi to "Push" (might need a better name, but it's
the term that comes closest to Pro Wrestling's plot immunity), Yin
dice become "Smackdown", Yang dice become "Intestinal Fortitude" (if
I've confused the two and Yin is defense while Yang is offense then
switch that around). The only rules change I would make would be in
regards to cutting promos. I would suggest that cutting a promo be an
exercise in pure RP, the other players then rate your promo from 1-5
and you take the average score as held dice or "Heat". I'm toying with
the idea of allowing 3 (or maybe 2) Heat dice to be exchanged for an
extra point of "Push" (as the wrestlers who build the most Heat with
the fans are usually the ones who are Pushed the most by the federation).
When choosing your Traits one should be your Gimmick (not necessarily
your highest rated Trait). For example (a really old school one) when
bribing a ref Ted DiBiase would roll his "Million Dollar Man" trait.
Comments, suggestions, want to tell me I'm full of crap?