I'm interested in seeing a lot of the optional ideas talked about on
the boards as house rules... I'm not sure where they fit in the
spectrum of "nice widget to bolt on" vs "complete intigration into
the system", and I'm hoping to get a few ideas on that here.
I only have the orginal core, back from when it cost money, and some
of the ideas that caught my eye are:
1) 'saving' successes for later.
2) setbacks, and drawbacks
3) obsticals besides 'fight scenes' being given a threat rating
4) Threats that have a higher auto 'ping' value for damage
5) Multiple obsticals occuring at the same time. Fighting two groups
of opponents at the same time, both of which require overcoming a
difficutly.