--- In wushurpg@..., "et_smth" <E.T.Angelfire@s...> wrote:
>
> First, vetoes. The concept is clear, but I don't understand how this
> will work in play.
I've only had a player veto another player's description once, and it
worked out just fine. Usually, I'm the one who has to shake my head
and tell a player that I don't think their action is appropriate to the genre,
or doesn't make sense in the scene, or whatever. As you said, it's mostly
my attempt to encode the social contract into the written rules.
> Second, Yang & Yin dice. Not much is stated in Wushu Open besides that
> one set is offensive, the other defensive. I assume that the player
> decides how to divide his or her pool between these two sets, but when
> should this division be made? Before the roll? After? Are some
> abilities Yin or Yang only? Again, play examples please.
I ask players to split up their pools before they roll, and they're all rolled
against the same Trait. If'n ya'd like examples, check these out :)
http://www.bayn.org/wushu/previews
--Dan