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203
First off, I realize that many people think Wushu is just fine the way it is. For those that don't however, how do you think it would be blending together...
Christopher Fletcher
gwyddion0
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Jun 5, 2006
3:22 pm
204
Hey there. I've read TSOY and played Wushu, so let me toss in my cents. (BTW, if you're not familiar with The Shadow of Yesterday, it's CreativeCommons...
Dev Purkayastha
locke61dv
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Jun 5, 2006
11:00 pm
205
Slowly, he touched the keyboard of his laptop, the screen flickering in the darkness/just seconds ago, he had clicked on the "Join this Group" button/and...
norbertgmatausch
norbertgmata...
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Jun 23, 2006
11:19 pm
206
... Hi Dev, same here, same here ;) ... Sounds pretty interesting, but would increase bookkeeping -- not much, though. How would you handle the Keys exactly?...
norbertgmatausch
norbertgmata...
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Jun 23, 2006
11:27 pm
207
... Norbert G. Matausch Email: norbertgmatausch@... Private Blog: http://xvii-17.blogspot.com Roleplaying Blog:...
Norbert G. Matausch
norbertgmata...
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Jun 24, 2006
12:07 pm
208
... Ah. Another german roleplayer. Given the lack of gaming I've had the last five years, I'm starting to think I should leave the U.S. and head over there....
Christopher Fletcher
gwyddion0
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Jun 25, 2006
5:30 am
209
Heya, I was wondering if anyone has used the special ability rules like in the Star Wars Clone Wars wushu game or those posted in the Fan Rules of the wiki....
John Halsey
thricedamned...
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Jul 26, 2006
5:29 pm
210
... I would say yes, but I always say yes to that question, asked of any additional Wushu rules. It's a common controversy. Adding to the rules seems pretty...
Nicholas Novitski
bce23w
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Jul 26, 2006
7:53 pm
211
Howdy All, Just a brief word that I've uploaded the pdf booklet "Wushu Collected" to the files section. :) Wushu Collected prints as a digest-sized booklet,...
Brian Isikoff
BIsikoff
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Aug 27, 2006
9:06 am
212
Nice work. Could you post it to a more publicly visible place, or alternately, could I upload it onto my webspace? (So that non-members of the group could...
Dev Purkayastha
locke61dv
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Aug 27, 2006
11:08 pm
213
Feel free to upload as needed. I didn't want to do so myself until folks had a chance to comment and such. Thanks! ... Collected" ... believe ... came...
BIsikoff
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Aug 28, 2006
12:46 am
214
I'm just curious--whenever you guys have a nemesis battle involving more than one combatant, either by making PCs split their dice pools, or by appyling the...
John Halsey
thricedamned...
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Aug 28, 2006
8:09 pm
215
Can someone post a few examples of how this mechanic works? Especialy if you can use examples of things like alergys and adictions as well as superhero like ...
Martin Hall
redwulf25_ci
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Oct 11, 2006
5:46 pm
216
... I'm not a Wushu master, but I believe whenever a weakness comes into play, you only have successes if the dice come up 1. For example, say a characters has...
Fred Furtado
patchlord
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Oct 11, 2006
8:44 pm
217
A weakness is a restriction on the characters behavior. The trait itself can be written as loosely as any other, but it can also always be re-expressed as...
Nicholas Novitski
bce23w
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Oct 12, 2006
12:47 am
218
Another way to think of a weakness is as a roleplaying aid. A player is very very unlikely to get themselves into a situation where they must roll against the...
Aaron Smith
aj_smith_1313
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Oct 12, 2006
6:02 am
219
... This part I understand. For ... That sounds like it might work for somethings but misses a lot of them . . . ...
Martin Hall
redwulf25_ci
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Oct 12, 2006
3:31 pm
220
... There we go, it's explained in a way that finaly penetrates my skull. __________________________________________________ Do You Yahoo!? Tired of spam?...
Martin Hall
redwulf25_ci
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Oct 12, 2006
3:44 pm
221
Quite a while back, there was a very nicely done character sheet for Wushu done in landscape format, two character sheets side by side. I still have the PDF,...
Aaron Smith
aj_smith_1313
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Oct 23, 2006
8:56 am
222
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the wushurpg group. File : /Character...
wushurpg@...
Send Email
Nov 8, 2006
5:12 pm
223
Hi I had a few thoughts on this, ... This is great if you can make it work, but given the narrow 2-5 range of stats it always seemed a bit wrong to toss a few...
witamous
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Nov 9, 2006
4:06 pm
224
My current system involves an xp system...Every game played with a character earns them two xp. These xp can be spent in the following ways -1) One point...
Grant Howitt
da_ropes
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Nov 10, 2006
2:49 pm
225
That sounds like some really good ideas. One thing, though: did you mean to say "above 5", or "at 5"? If the former, how does a score of 6 work? Wouldn't it...
John Halsey
thricedamned...
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Nov 11, 2006
12:58 am
226
Ah - yes, sorry. I meant to say "5" rather than "above 5" - that might make even Wushu characters too powerful.G ...
Grant Howitt
da_ropes
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Nov 11, 2006
1:47 pm
227
Howdy All, FYI: We did some Wushu discussion and review on the latest episode (8) of 2d6 Feet in a Random Direction. Overall, I think it's a very positive...
Brian Isikoff
BIsikoff
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Nov 25, 2006
8:38 pm
228
Just wanted to say Hi. Discovered Wushu a couple of weeks ago and frothed at the rest of my gaming group until they read the Open version. Looks like the next...
David Andrews
d_orc
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Dec 16, 2006
3:02 pm
229
Welcome to the cult--I mean, club! Here's your kool-aid! ^_^ ~*~*~*~*~*~*~*~*~ There was a man who sat each day looking out through a narrow vertical opening...
John Halsey
thricedamned...
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Dec 17, 2006
12:00 pm
230
I'm writing a fantasy campaign to run with my group and I'm wondering how to deal with non-human races. How (if at all) should they be represented using ...
David Andrews
d_orc
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Dec 17, 2006
3:09 pm
231
It depends. I know that's a copout answer, but it really does depend on how much that race effects a character's abilities. If you're talking about an elf from...
John Halsey
thricedamned...
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Dec 18, 2006
2:22 pm
232
I've considered running a D&D-inspired (or, at least, Drowning & Falling-inspired) Wushu game where one trait is always a race, one is a class, and one is a...
Nicholas Novitski
bce23w
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Dec 19, 2006
3:55 am

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