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243
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nice.girl83
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Jul 2, 2007
12:17 pm
242
Hey. Long time no movement aroud here, right? Anyway, i have some thoughts here i'd like to share and talk about. Lately i've been experimenting a lot with...
Bruno
bruno_bns
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May 7, 2007
6:34 pm
241
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luckyyoga07
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Apr 26, 2007
12:35 pm
240
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luckyyoga07
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Apr 1, 2007
2:53 am
239
Thanks Daniel, I think you're right, I'll let the PCs use the NPCs as "detail fodder". One thing I might do, because it's our first attempt at Wushu, is "feed"...
mattypr70
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Jan 24, 2007
12:50 pm
238
... Let each player narrate for two NPCs. Cap the dice normally (ie, if the scene cap is 6, you can get up to 6 dice describing actions for your character or...
Daniel McSorley
mcsorley314
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Jan 22, 2007
3:33 pm
237
Hi, long-time lurker, first-time poster. I'm thinking about converting my d6 Star Wars campaign over to Wushu, but I have a couple of questions. Firstly, I...
mattypr70
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Jan 22, 2007
10:48 am
236
Finally got around to reading this. No major problems that I can see. After scanning through it I did have the feeling that the layout could be altered a...
David Andrews
d_orc
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Jan 18, 2007
9:01 pm
235
... How nice, an entire messageboard wants to date the entire Wushu group... I feel flattered. Does anyone know if Brazil is currently attached? :)...
Aaron Smith
aj_smith_1313
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Jan 18, 2007
8:21 pm
234
I am a 22 years old girl, I just saw your yahoo profile in my group and like it a lot! Could you sign up this site for free to chat to me directly? Then we can...
affiliate_alice2
affiliate_al...
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Jan 18, 2007
11:38 am
233
Happy Holidays All! I've uploaded the draft version of the Tales of Wushu project (formerly Wushu Collected). Enjoy! I am requesting feedback, as well as...
Brian Isikoff
BIsikoff
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Dec 24, 2006
6:47 am
232
I've considered running a D&D-inspired (or, at least, Drowning & Falling-inspired) Wushu game where one trait is always a race, one is a class, and one is a...
Nicholas Novitski
bce23w
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Dec 19, 2006
3:55 am
231
It depends. I know that's a copout answer, but it really does depend on how much that race effects a character's abilities. If you're talking about an elf from...
John Halsey
thricedamned...
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Dec 18, 2006
2:22 pm
230
I'm writing a fantasy campaign to run with my group and I'm wondering how to deal with non-human races. How (if at all) should they be represented using ...
David Andrews
d_orc
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Dec 17, 2006
3:09 pm
229
Welcome to the cult--I mean, club! Here's your kool-aid! ^_^ ~*~*~*~*~*~*~*~*~ There was a man who sat each day looking out through a narrow vertical opening...
John Halsey
thricedamned...
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Dec 17, 2006
12:00 pm
228
Just wanted to say Hi. Discovered Wushu a couple of weeks ago and frothed at the rest of my gaming group until they read the Open version. Looks like the next...
David Andrews
d_orc
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Dec 16, 2006
3:02 pm
227
Howdy All, FYI: We did some Wushu discussion and review on the latest episode (8) of 2d6 Feet in a Random Direction. Overall, I think it's a very positive...
Brian Isikoff
BIsikoff
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Nov 25, 2006
8:38 pm
226
Ah - yes, sorry. I meant to say "5" rather than "above 5" - that might make even Wushu characters too powerful.G ...
Grant Howitt
da_ropes
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Nov 11, 2006
1:47 pm
225
That sounds like some really good ideas. One thing, though: did you mean to say "above 5", or "at 5"? If the former, how does a score of 6 work? Wouldn't it...
John Halsey
thricedamned...
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Nov 11, 2006
12:58 am
224
My current system involves an xp system...Every game played with a character earns them two xp. These xp can be spent in the following ways -1) One point...
Grant Howitt
da_ropes
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Nov 10, 2006
2:49 pm
223
Hi I had a few thoughts on this, ... This is great if you can make it work, but given the narrow 2-5 range of stats it always seemed a bit wrong to toss a few...
witamous
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Nov 9, 2006
4:06 pm
222
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the wushurpg group. File : /Character...
wushurpg@...
Send Email
Nov 8, 2006
5:12 pm
221
Quite a while back, there was a very nicely done character sheet for Wushu done in landscape format, two character sheets side by side. I still have the PDF,...
Aaron Smith
aj_smith_1313
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Oct 23, 2006
8:56 am
220
... There we go, it's explained in a way that finaly penetrates my skull. __________________________________________________ Do You Yahoo!? Tired of spam?...
Martin Hall
redwulf25_ci
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Oct 12, 2006
3:44 pm
219
... This part I understand. For ... That sounds like it might work for somethings but misses a lot of them . . . ...
Martin Hall
redwulf25_ci
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Oct 12, 2006
3:31 pm
218
Another way to think of a weakness is as a roleplaying aid. A player is very very unlikely to get themselves into a situation where they must roll against the...
Aaron Smith
aj_smith_1313
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Oct 12, 2006
6:02 am
217
A weakness is a restriction on the characters behavior. The trait itself can be written as loosely as any other, but it can also always be re-expressed as...
Nicholas Novitski
bce23w
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Oct 12, 2006
12:47 am
216
... I'm not a Wushu master, but I believe whenever a weakness comes into play, you only have successes if the dice come up 1. For example, say a characters has...
Fred Furtado
patchlord
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Oct 11, 2006
8:44 pm
215
Can someone post a few examples of how this mechanic works? Especialy if you can use examples of things like alergys and adictions as well as superhero like ...
Martin Hall
redwulf25_ci
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Oct 11, 2006
5:46 pm
214
I'm just curious--whenever you guys have a nemesis battle involving more than one combatant, either by making PCs split their dice pools, or by appyling the...
John Halsey
thricedamned...
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Aug 28, 2006
8:09 pm

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